By Jim Pinto, Carl Frank
The Villain's package comprises Footprint Island, The Powder Keg, the right way to construct definitely the right Villain, 4 new motion maps, and sixteen NPC head pictures, plus a crusade development sheet.
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Extra resources for 7th Sea Villain's Kit
The As are long and thoughtful, and Us are stretched out longer than most other languages (excepting Eisen and Vendel). Most words are pronounced loudly, even when someone is trying to be quiet. Ich weiss’ nicht. Ich verstehe nicht. Guten tag, mein herr. Sprechen sie Eisen? Danke schön. Bitte sehr. Ich bin ein Bauer. Schnell. Aufmachen da drinnen. Das ist nicht mein Gepäck. Doss vedanya. Ya nye ponemayu. Zdravstvooeetye. Nye govoryo po-Ussura. Govor’eetye po-Ussura? Zdravstvooeetye kak vee pozhivayetye?
Pirates If the Powder Keg is a pirate hang out, it still needs to be in one of the seven Théan nations. However, pirate dives at the edge of a dank harbor are rarely adopted by the locals as “historic” venues. Pirates that frequent such a place will find there are no locals there nor anyone else for that matter. They can pretty much have it all to themselves. PCs interested in adventuring in Castille can easily aid or deter the cause by learning more about the intricate nature of Los Vagos. Hero members of Los Vagos will be sure to make a mental map of everyone and everything here.
Quieres algo de tomar? No tengo tiempo para ti. Cuando tengo tiempo, venga aqui. Mis vacas son muy tristes. Piso mojado. Ahora. Action Maps On pages 50 through 59 there are seven action maps that GMs can use to enhance combat and game play. We recommend that you photocopy the pages out of the book and use them for combat and role-playing situations where the action and location of Heroes is important. 33 7th Sea Eisen Eisen is a guttural, ulating language. The words are sharp and the consonants are quick.